Early on when Empires & Allies was launched, energy was dropped when we scored a critical hit or critical kill against an enemy, helping us a little bit in our quest to fight more often. However, just days after the release of the game, there were no energy drops in combat whatsoever and that managed to upset a lot of players.
Fortunately, Zynga decided that those complaining were right and they have decided to allow us to get some extra energy during combat, as it happened early on when the game was launched and you have the visual proof below: Energy drops are standard, as follows:
- 1 energy drop for each Critical Hit - 2 energy drops for each Critical Hit
Really nice to see that back in the game and I am sure that you feel the same too!